Reliable testing of UWP and WinUI 3 apps needs the app’s real UI dispatcher,
not just a single-threaded apartment (STA) thread, so that test setup, async
test code, and cleanup all run with UI-thread access. A WinUI 3 test still
looks this simple:
[UITestMethod]
public async Task GridCanBeCreatedOnTheUIThread()
{
await Task.Yield();
var grid = new Grid();
Assert.IsTrue(grid.DispatcherQueue.HasThreadAccess);
}
With MSTest
4.5 and Microsoft.Testing.Platform (MTP) 2.5,
you can use the same UI-thread testing pattern for UWP and WinUI 3 apps. The
supported models are classic and modern UWP, packaged or unpackaged WinUI 3,
and WinUI hosts that use AppContainer.
MSTest.Sdk picks the launch path for each model. It starts unpackaged apps
directly and uses
Microsoft.Testing.Extensions.PackagedApp
to register and activate packaged apps by AUMID. For AppContainer hosts, it
also grants the exact package SID access to the controller and report pipes.
Packaged and sandboxed apps do not start as the initial test tool.
MSTest.Sdk launches a normal full-trust sidecar controller that owns
test arguments, cancel requests, reports, retries, and the final exit code. It
then starts the app that hosts the tests. No Microsoft.NET.Test.Sdk,
vstest.console, UwpTestHostRuntimeProvider, or Visual Studio deployment
runtime is used.
For more background, read the
introduction to MSTest.Sdk
and the overview of
Microsoft.Testing.Platform support across .NET test frameworks.
Packaged activation needs machine setup
To register an unsigned build-output layout, you need Developer Mode or a similar sideloading policy. Therefore, run AppContainer tests non-elevated, and confirm the policy on your CI agent, not just your workstation.
Choose the model for UWP and WinUI 3 apps
Packaging and sandboxing are separate choices. Packaging adds MSIX
identity and AUMID activation; the trust level decides whether the process is
full trust or runs in AppContainer.
| Application model | Identity and trust | MTP test-host path |
|---|---|---|
Classic UWP (uap10.0) |
MSIX, AppContainer | Sidecar controller, UAP adapter/bootstrap assets, AUMID activation |
Modern UWP (UseUwp) |
MSIX, AppContainer | Sidecar controller, Native AOT host, AUMID activation |
| Unpackaged WinUI 3 | No package identity, full trust | Direct apphost launch |
| Packaged WinUI 3 | MSIX, full trust | Sidecar controller, package registration, AUMID activation |
WinUI 3 packagedClassicApp with AppContainer trust |
MSIX, AppContainer | Sidecar controller and exact package-SID pipe authorization |
For WinUI, start unpackaged unless the behavior under test needs package
identity, packaged activation contracts, or an exact match with installed app
behavior. In contrast, UWP is inherently packaged and sandboxed.
Select MSTest.Sdk and MTP for UWP and WinUI 3 apps
At the solution or repo root, use global.json to pin MSTest.Sdk 4.5
and select Microsoft.Testing.Platform for the native .NET 10
dotnet test experience:
{
"test": {
"runner": "Microsoft.Testing.Platform"
},
"msbuild-sdks": {
"MSTest.Sdk": "4.5.0"
}
}
Otherwise, .NET 10 uses VSTest for dotnet test.
MSTest.Sdk 4.5 includes MTP 2.5, the app-model sidecar controller, UWP
adapter/bootstrap assets, and the packaged launcher.
Configure UWP and WinUI 3 apps
Modern UWP
For a modern UWP project, the test setup is small:
<Project Sdk="MSTest.Sdk">
<PropertyGroup>
<TargetFramework>net10.0-windows10.0.26100.0</TargetFramework>
<UseUwp>true</UseUwp>
<PublishAot>true</PublishAot>
</PropertyGroup>
</Project>
Keep the app’s XAML, manifest, architecture, and Native AOT settings. Then,
from OnLaunched, pass the activation string to the generated MTP helper:
using Microsoft.Testing.Extensions;
protected override async void OnLaunched(LaunchActivatedEventArgs args)
{
Window.Current.Activate();
string[] testArguments =
PackagedAppExtensions.GetTestApplicationArguments(args.Arguments);
Environment.ExitCode =
await MicrosoftTestingPlatformApplication.RunAsync(testArguments);
Exit();
}
Classic UWP
Classic uap10.0 projects keep their existing UWP project structure and
import MSTest.Sdk alongside MSBuild.Sdk.Extras. MSTest 4.5 includes the
UAP-compatible adapter, generated bootstrap, packaged-app launcher, and TRX
client assets. The sidecar builds the .build.appxrecipe layout,
installs its declared frameworks, and starts the app by AUMID.
Classic and modern UWP builds still need the Visual Studio MSBuild/UWP
toolchain. However, they no longer need its VSTest runtime or deployment
provider.
See the UWP and WinUI testing guide
for the complete classic project imports and package layout.
Therefore, run UWP tests from a Developer PowerShell for Visual Studio. Build
with the desktop MSBuild toolchain, then invoke the MTP target:
msbuild .MyUwpTests.sln /restore /p:Configuration=Release /p:Platform=x64
msbuild .MyUwpTests.csproj /t:InvokeTestingPlatform /p:Configuration=Release /p:Platform=x64
AppContainer-configured WinUI 3
A packaged WinUI 3 app is full trust by default. For example, to test a
supported packagedClassicApp AppContainer setup, keep the packaged WinUI host
shown below and set uap10:TrustLevel="appContainer" in the manifest. The
host still receives normal process arguments, while MTP grants only that
package SID access to its controller, cancellation, TRX, HangDump, and Retry
pipes. Do not grant ALL APPLICATION PACKAGES.
Then, run this AppContainer shape from a non-elevated Developer PowerShell
through the MTP MSBuild target:
dotnet build .MyAppContainerTests.csproj -c Release -p:Platform=x64
dotnet msbuild .MyAppContainerTests.csproj /t:InvokeTestingPlatform /p:Configuration=Release /p:Platform=x64
Build the self-hosted WinUI 3 test app
The following complete WinUI 3 test app supplies that dispatcher and runs
MSTest inside the app itself. Build this shared host once; the packaged and
unpackaged deltas come afterward. Three pieces make up that shared project:
Configure the shared project
You need Windows, the .NET 10 SDK, and the Windows App SDK tooling (installed
by Visual Studio’s “Windows application development” workload, or restored
from NuGet if you build from the CLI). Then, start from Visual Studio’s
“Blank App, Packaged (WinUI 3 in Desktop)” template, retain its
Package.appxmanifest and package assets for the packaged form, and apply
this shared project setup.
<Project Sdk="MSTest.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net10.0-windows10.0.19041.0</TargetFramework>
<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
<UseWinUI>true</UseWinUI>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<Page Remove="UnitTestApp.xaml" />
<ApplicationDefinition Include="UnitTestApp.xaml" />
<ProjectCapability Include="TestContainer" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.WindowsAppSDK"
Version="1.8.251106002" />
</ItemGroup>
</Project>
Define the application entry point
The ApplicationDefinition points to this minimal UnitTestApp.xaml:
<Application
x:Class="MyWinUiTests.UnitTestApp"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Application.Resources />
</Application>
Host the test run from OnLaunched
The WinUI app owns its entry point through this ApplicationDefinition.
MSTest.Sdk detects that entry point, suppresses its own competing Main,
and generates a reusable MicrosoftTestingPlatformApplication.RunAsync
helper. Finally, the app’s code-behind creates the window, publishes its
dispatcher, and calls that helper:
using Microsoft.UI.Xaml;
using Microsoft.VisualStudio.TestTools.UnitTesting.AppContainer;
namespace MyWinUiTests;
public partial class UnitTestApp : Application
{
private Window? _window;
public UnitTestApp() => InitializeComponent();
protected override async void OnLaunched(LaunchActivatedEventArgs args)
{
_window = new Window();
_window.Activate();
UITestMethodAttribute.DispatcherQueue = _window.DispatcherQueue;
try
{
Environment.ExitCode = await MicrosoftTestingPlatformApplication.RunAsync(Environment.GetCommandLineArgs()[1..]);
}
finally
{
_window.Close();
Exit();
}
}
}
That single OnLaunched override plays out in this order every time the app
starts, whether launched directly or activated by AUMID:
sequenceDiagram
participant OS as Windows
participant App as UnitTestApp.OnLaunched
participant MTP as Microsoft.Testing.Platform
participant Tests as MSTest UITestMethod tests
OS->>App: Launch (apphost or AUMID activation)
App->>App: Create and activate the Window
App->>Tests: Publish UITestMethodAttribute.DispatcherQueue
App->>MTP: MicrosoftTestingPlatformApplication.RunAsync
MTP->>Tests: Run tests on the published dispatcher
MTP-->>App: Test-run result
App->>App: Environment.ExitCode = result
App->>OS: Window.Close + Exit
Assigning Environment.ExitCode is important: a WinUI-generated entry point
returns void, so without it a failing test run can look successful to a
build or CI system. MSTest.Sdk owns MSTest references, extension
registration, and the packaged-app launcher registration. The
WinUI testing guide
covers the generated helper and hosting model in more depth.
Verify the dispatcher in a UI test
The app and tests now form one host. For example, this async test
checks that TestInitialize, the test body, and TestCleanup keep access to
the UI dispatcher:
using Microsoft.UI.Dispatching;
using Microsoft.UI.Xaml.Controls;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace MyWinUiTests;
[TestClass]
public sealed class ViewTests
{
private bool _initializedOnUiThread;
private bool _verifyCleanupOnUiThread;
[TestInitialize]
public async Task InitializeAsync()
{
await Task.Yield();
_initializedOnUiThread =
DispatcherQueue.GetForCurrentThread()?.HasThreadAccess == true;
}
[TestCleanup]
public async Task CleanupAsync()
{
await Task.Yield();
if (_verifyCleanupOnUiThread)
{
Assert.IsTrue(
DispatcherQueue.GetForCurrentThread()?.HasThreadAccess == true);
}
}
[UITestMethod]
public async Task ControlCanBeCreatedAfterAsyncInitialization()
{
_verifyCleanupOnUiThread = true;
await Task.Yield();
var grid = new Grid();
Assert.IsTrue(_initializedOnUiThread);
Assert.IsTrue(grid.DispatcherQueue.HasThreadAccess);
}
}
[STATestMethod] can provide an STA thread, but it does not create a WinUI
dispatcher. [UITestMethod] dispatches the full MSTest call for each test,
including its setup and cleanup.
Apply deployment models to UWP and WinUI 3 apps
For UWP and WinUI 3 apps, apply the delta that matches the deployment model
you chose in “Choose the model for UWP and WinUI 3 apps.” MSTest.Sdk keeps
the runner setup shared between both models.
Unpackaged WinUI 3 (default choice)
Add these properties and do not include MSIX manifest or package asset items:
<PropertyGroup>
<WindowsPackageType>None</WindowsPackageType>
<EnableMsixTooling>false</EnableMsixTooling>
</PropertyGroup>
The resulting apphost is a standard executable. As a result,
Microsoft.Testing.Platform uses its normal launch path, and this route does
not use VSTest’s appx runtime provider.
Packaged full-trust WinUI 3 (when you need identity)
Remove the two unpackaged overrides; do not leave
<WindowsPackageType>None</WindowsPackageType> in the project. Retain the
template’s normal Package.appxmanifest and package assets. The output then
has MSIX identity, so Windows must register the package layout and activate the
test host by AUMID. It needs a Windows target framework moniker (TFM) at
10.0.19041.0 or later and Developer Mode or a similar sideloading policy for
unsigned build output.
In addition, MSTest.Sdk adds and registers the packaged-app launcher for
packaged WinUI projects. Leave
TESTINGPLATFORM_PACKAGEDAPP_LAUNCHER unset. Its default, auto, enables the
packaged launch path only when a matching AppxManifest.xml describes the
app. Otherwise it keeps the normal, faster launch path with no controller
restart or deployment-copy overhead. The
WinUI testing guide
covers the always and never overrides for less common scenarios.
Validate on your CI agent first
Confirm Developer Mode (or your sideloading policy) and a clean, passing exit code on your own packaged app and CI agent, as covered in “Packaged activation needs machine setup” above, before wiring this into a required gate.
Run it
Use dotnet run for either deployment model. It launches the generated
apphost, which hosts Microsoft.Testing.Platform inside the process that owns
the window and dispatcher:
dotnet run
The .NET 10 native MTP runner also supports dotnet test for either
deployment model:
dotnet test --project .MyWinUiTests.csproj -c Release -a x64
For an unpackaged app, you can also launch the generated apphost directly.
However, do not use dotnet exec, which puts dotnet.exe in the middle and
can break WinUI resource loading.
A window flashes briefly while the test runs, and the console reports a
summary:
Passed! - Failed: 0, Passed: 1, Skipped: 0, Total: 1, Duration: 63ms - MyWinUiTests.dll (net10.0-windows10.0.19041.0)
The packaged development layout can remain registered after the run. Remove
it when needed by using its manifest Identity name:
Get-AppxPackage -Name '<package identity name>' |
Remove-AppxPackage -PreserveApplicationData
Validate UWP and WinUI 3 apps on the target machine
For a packaged test host, a passing build is only the first step. Therefore,
check your actual CI agent image, not just a developer workstation, for a user
context that can register the package, the required Developer Mode or
sideloading policy, and the frameworks declared by the package. Otherwise, a
workstation that already has the UWP framework packages or Windows App SDK
runtime installed can hide a gap that only appears on a clean build agent.
Framework-dependent WinUI 3 apps need the matching Windows App SDK runtime on
the agent. A self-contained WinUI 3 build can remove that machine need, but test
it using the exact package model that will run in CI.
Start testing UWP and WinUI 3 apps
Use this checklist to start testing UWP and WinUI 3 apps:
- Select Microsoft.Testing.Platform in
global.jsonand use
MSTest.Sdk4.5. - For modern UWP, set
UseUwpandPublishAot. For classic UWP, import
MSTest.Sdkinto the existing project. For WinUI 3, setUseWinUIand
choose packaged or unpackaged deployment. - Call the generated
MicrosoftTestingPlatformApplication.RunAsynchelper
fromOnLaunched. Modern UWP restoresargs.Argumentsthrough
PackagedAppExtensions.GetTestApplicationArguments; WinUI uses process
arguments. Publish the UI dispatcher where required. - Run full-trust WinUI with
dotnet runordotnet test. Run UWP and
AppContainer WinUI through theInvokeTestingPlatformMSBuild target from
a non-elevated Developer PowerShell. - For packaged and AppContainer models, confirm Developer Mode (or your
sideloading policy) and run non-elevated on the test agent.
One test platform for UWP and WinUI 3 apps
Keep MSTest.Sdk, the generated MTP helper, and [UITestMethod] across the
Windows app models. Let the SDK choose direct startup for unpackaged
WinUI or the sidecar controller for package registration, AUMID activation,
and AppContainer isolation.
Three takeaways to carry forward:
- Reuse the same MSTest lifecycle and UI-dispatcher tests across UWP and
WinUI 3. - Use direct apphost startup for unpackaged WinUI; let MTP register and
AUMID-activate packaged or AppContainer hosts. - Validate the exact package model, required frameworks, trust level, and
machine policy that your CI agents will run.
For more detail, see the UWP and WinUI testing guide
and the MSTest documentation.
The post UWP and WinUI 3 apps: UI testing with MSTest appeared first on .NET Blog.